Ryxku
(Ryxku)
#1
Hello I’m trying to get my attributes values to get printed at least by another script.
I started creating two attributes with a module script and when I print after this it works, but only in this script.
When I try with a server script and a local script, it doesn’t work.
I know I’m not crazy because I can’t see these attributes in-game while I’m testing.
I tried to wait for many seconds to see if my module script might start working after my other scripts but this is not the case.
The final question I’m asking is, can a local script see attributes made by another local/ module script?
1 Like
which script is changing the value is it the local script or the normal script ?
1 Like
Is houseModel
different from cabbage
?
Are you perhaps setting the attribute on the client and getting it on the server?
Is worldX
or worldZ
nil?
Also, I think this should be in #help-and-feedback:scripting-support.
Not sure though.
Please use task.wait instead of wait.
You’re settings AxisY to worldZ, is this intentional?
That like was instant, wow
1 Like
Check if the Attreibutes appear in local mode AND server sided mode (can be done via 1 player test session) for further debugging