So I’m trying to create an FPS game, but when I tried to edit the viewmodel, something weird happened. I couldn’t select the model or any of the parts. I checked if Locked was set to true but for every object, it was set to false. When I tried ungrouping the model the parts still couldn’t be selected. The only way I could select it was through the explorer or drag selecting. This only happened to my viewmodel and everything else can be selected normally. I also restarted Studio but the same result has occurred.
Is there a way that I could fix this issue or is this a bug in Studio?
4 Likes
This is because of collision groups. Set it to the default collision group for it to be selected.
I’m guessing the view model arms have a collision group with collision to default disabled. Consequently this messes up with the raycasting during selection and such.
9 Likes
I think I am having this same issue. I did mess with the collision group on one part. I am not able to select any parts on my entire map. I have been going through my objects and checking that they are all set for Default. They all seem to be set as Default. Any Ideas on how to fix this? Thanks for any info you have.
Edit: I found the issue . I needed to check the first box in the default group . Now I can select items on my map again,