With FE enabled and trying to create a local seat, the seat is created but you cant sit down in it. If its created by the server it works fine. To replicate this, you can set up a FE game and locally create a seat and you’l see what I mean. Is this on purpose or can this be fixed somehow?
Yeah hmmmm that actually makes sense, but the seat is local to the client only… No two local instances would be the same, unless im forgetting something…