I’m trying to disable badgenotifications in my game in favor of my own version where it only states the name of the badge and an image of the badge. I currently have this script which should turn badgenotifications off, but it doesnt. What causes this behaviour? The code is in a localscript in startergui.
local fails = 0
local Success,Error
wait(2)
repeat
Success,Error = pcall(function()
game:GetService("StarterGui"):SetCore("BadgeNotificationsActive", false)
end)
if not Success then
fails = fails + 1
if fails >= 5 then
warn("Badgenotification service couldn't be turned off :(")
break
end
wait(.5)
end
until Success