Can't turn off specular reflections for lights

I’m working on a game and i want to use the future lighting engine and global illumination (my own implementation) and the GI is using lights. Because I want to use the future lighting i get specular reflections from the global illumination lights. The only solution i came up with is switching the lighting technology witch i don’t want to do. Is it posibble to turn the specular reflection off?

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I don’t think you can turn that off - if you can find a way though, good on you. I’ve had to deal with specular lighting for a while, best to just ignore it.

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I putted some textures that look like concrete and set the material to fabric so i got no more specular reflections but i still didnt like it so i just downgraded to shadow maps and voxel lights

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