You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? I want to tween a anchored model named Ufo to a random Position
-
What is the issue The tween ain’t tweening (It"s not moving)
-
What solutions have you tried so far? I have tried moving the primary part but the ufo doesn’t move with it even when welded
local islandPos = game.Workspace.IslandPositions:GetChildren()
local ufo = script.Parent
local TweenService = game:GetService("TweenService")
local info = TweenInfo.new(4, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0, false)
while wait(4) do
local randomPos = islandPos[math.random(1, #islandPos)]
local newPos = {Position = Vector3.new(7.5, 251.25, -40.75)}
local tween = TweenService:Create(ufo, info, newPos)
tween:Play()
end