Victim.ChildAdded:Connect(function(child)
if child:IsA("Tool") then
local Player = game.Players:GetPlayerFromCharacter(Victim)
child.Parent = Player.Backpack
task.wait()
end
end)
alright your script should’ve worked if you have added a delay
put this code inside a normal script inside SSC
local DELAY = 0.05 -- play around with the delay, it must have a delay
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
char.ChildAdded:Connect(function(instance)
if instance:IsA("Tool") then
wait(DELAY)
char:WaitForChild("Humanoid"):UnequipTools()
end
end)
end)
end)