Can't use clickdetector while using another camera

While using a custom-part camera, it seems like it is impossible to click a clickdetector.
I’m not sure if there is a way to get past this, but does anyone know a way to fix this issue?
(the click detector does work.)

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It’s likely because of the maximum distance on the click detector. It’s from the character, not the camera. You can remove this limit on the actual click detector and check the distance from the camera when you handle clicks.

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