Hello, I recently posted a topic about this issue. But I don’t think it found the amount of attention I hoped.
So basically before I run the game, my part called “TouchPart” has CanTouch = true but then when I run the game it turns into false. I haven’t found a solution yet. So I was wondering if it was a bug.
Is a script inside the part turning off CanTouch when it touches something? If there is, have you made sure when the part touches something, it checks whether its a player (assuming you want a player to touch it)? If not, probably another part is touching it and turning it false