CanvasGroup clipping doesn't account for rotated shape of frames

If you have a CanvasGroup and a child frame inside of it that’s rotated, it appears that the bounding box used, for whether or not the entire object should be rendered, is based on its non-rotated version.

This means that very long rotated frames near the edges will be clipped inconsistently.

Here’s a crude diagram I quickly drew up to visualize the issue. Hope this helps

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Thanks for the report! We’ll follow up when we have an update for you.

They haven’t followed up :frowning:
But it’s fixed. See Release Notes for 637 - #38 by 0xabcdef1234

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