CanvasGroup stops rendering after setting size to 0 and back

CanvasGroups stop working (drawing anything) after I set their size to 0 (and back). In the attached file there’s StarterGui.ScreenGui.CanvasGroup.LocalScript that sets the visible CanvasGroup’s size to 200x0 px, then back to 200x100 px → it is no longer visible. The same happens if you edit the size using studio.
Repro.rbxl (53.4 KB)

Expected behavior

CanvasGroup should be visible again once it has a non-zero size.

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Thanks for the report! I filed a ticket in our internal database and we’ll follow up when we have an update for you.

I am still having this problem.

Hi, we just rolled out a fix for this issue, do you mind check if it is resolved on your side? Thanks

It’s resolved for me, thanks.

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