CanvasGroups content is blurred!

When making a canvas group, and setting one of its axes size, no matter if it is X or Y above 512 pixels, the CanvasGroup content is blurred.

I also noticed that this only happens when the graphics level is below 4 (in game) and below 7 (in studio)

Main examples here:

Theres nothing more than just the TextLabels inside those CanvasGroups!

Another examples:

These are my PC specs:

  • Windows 10 22H2
  • Intel(R) Core™ i7-7600U CPU @ 2.80GHz
  • 16 GBs of RAM
  • NVIDIA GeForce 930MX (2 GB)

Expected behavior

I understand that this may be to improve performance for those who do not have such a powerful device, which would also be my case.

But this makes the menus I make for my games not readable at all!

sadly a canvasgroups content is intentionally low-resolution on lower graphics settings (scroll to bottom of post):

you can try setting the position to a whole number (if you are using “scale”, and not “offset”, like i described in this bug report:

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Thanks for clarifying! although it’s a bit confusing, it didn’t happen before, and now that it happened, and that it only happened with some canvasgroups, it made me think it was a bug, but I think the real bug was that it didn’t get blurry.

But thank you!

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