I’ve recently used the Smart Bone 2 module to make some cape physics but they are weirdly jittery when I move around, also no the cape does not have collisions enabled. If anyone knows a fix to this issue of knows of another way to make a cape physics type system, please let me know.
Also these are the settings I’m using for the cape, if that helps.
Quick update for anyone experiencing a similar issue, I ended up fixing it on accident by just adding a new cape model, it seems that if your cape model’s bones are a bit wonky then the physics will get all jittery. Hope this helped!