Personally I think that captchas are more troublesome to players than the protection from bots they provide. Maybe this thread could be useful? A few methods in there could work, and are less disruptive than a captcha.
Thread
Iâm pretty sure you can set how round the UI corner will be and If you put most/least shaped like a square/circle randomy each time then it would be harder for bots
I believe that this is quite useless as competent people like Aris that have made powerful bots are able to bypass this quite easily for their bots. He is able to execute any sort of script on all of the bot clients and hence bypass your security so maybe you should try to protect the RemoteFunction.
The only real way this problem could be solved would be by Roblox themselves. Game developers shouldnât have to worry about problems like bots instead Roblox should secure their platform.
Itâs not entirely useless as most bots are lazily made and probably wonât be hardcoded to bypass it. While some advanced bots will be able to bypass it, most/some of the bots will be stopped. Thatâs better than nothing, isnât it?
This solves nothing, only creates a nuisance for the player. All a user has to do is run a program which reads off of the screen, then use a letter recog neural network and select the color based off of it.
Yeah, I have to say I wouldnât make this a system in my game. If anything Iâd just make a light age system so that the bots have to of least of been created at a later date. Obviously not full proof but at least it doesnât get in the ways of genuine players. It might be considerable if youâd of added, âit only works once per accountâ but then again I could just edit it to do that. But honestly, itâs easily bypassed by exploiters and news flash, a exploiter could in theory still have a bot bypass that. so I wouldnât use this.
That being said if youâre confident this could help you then go for it. I just wouldnât use it as a resource.
But isnât the entire point of this Captcha system that it would stop bots which werenât programmed to enter your game in specific?
What Iâm trying to say is: yes, of course if the bot was programmed to get through this specific Captcha, it would be useless. But, if only your game and a handful of others used this system, who would bother creating custom bots for just these games when there are countless others which arenât protected from generic spam bots?
If exploiters can get in, I wouldnât suggest. Though itâs always helpful towards stopping bots I guess.
Itâs good, but whatâs the reason if you have the Chat enabled before completing the captcha? The bots can still spam in the chat.
Solution: Donât forward chats from accounts younger than X days until they complete a captcha
Second method, will take more time to bypass
Can you make V2 like:
Select the pictures with the most color
Or something like that?
That would be great.
Version 2 Looks Great.
Also, this is for stopping botâs not exploiters
Can a version of this be updated for GitHub?
If you made it so when you have to do the captcha it disables the chat UI for the time they are doing the captcha the model would be complete.
Bots can still type in the chat when doing the captcha. (Shown below)
Thank you!
Can you uncopylock the actual game instead of having it as a model?
It seems that it wont work for me and Iâm assuming that it would work better if I used the same setup as the original game.
Thanks!
This does works well for spam bots. However, for a situation like bots hatching eggs in something like bubblegum simulator, it is possible to use languages like AHK to detect text and colors. A way to combat this would be to have a random color, random transparency box over the text. Although this is not perfect, this is a possible âsolutionâ for long term bot captchas.
One question though. Basically, an exploiter finds a way to bypass the Captcha system (since itâs input based which can be spoofed), then he/she scripts the bot to bypass the Captcha system on entering. My question is, is this possible? I mean if this was possible Iâm pretty sure bots would be bypassing Roblox captchas.
Newer bots have extensive scripting APIs which can even fire events; neural networks or database-based guessers have existed since FunCaptcha was introduced to Roblox.
Everything is possible, but I doubt that some people have the technology to do it, as the OP said, most bots are just lazily programmed.