Im try to get this to basically stop giving Dragoons if the player is no longer on that team or never on that team to begin with
CapturePart.Touched:Connect(function(Part)
if Players:GetPlayerFromCharacter(Part.Parent) then
local Player = Players:GetPlayerFromCharacter(Part.Parent)
if Player.Team ~= nil and tostring(Player.Team) ~= CaptureText.Text then
wait(2)
CaptureText.Text = tostring(Player.Team)
if CaptureSound.Playing == false then
CaptureSound:Play()
if Player.Team.Name == CaptureText.Text then
while true do
Player.Data_Folder.Dragoons.Value += 500
wait(120)
if not Player.Team.Name == CaptureText.Text then
Player.Data_Folder.Dragoons.Value = Player.Data_Folder.Dragoons.Value
end
end
end
for i,v in pairs(Players:GetPlayers()) do
pcall(function()
ShowCaptureUI(v, tostring(v.Team), "Private Docks of Kings Landing") --Place name--
task.wait(CaptureSoundLength)
HideCaptureUI(v)
end)
end
end
end
end)