Car acting strangely!

I have a car that can only move foreward, backward.

But I have some issues with it!

Here is a video:

The vehicle slowly spins around while moving as if the force was not being applied to the center of mass, delay when player presses foreward, backward, I can’t set the network ownership of the car to the driver without letting the vehicle fling. How can I fix this?

Sometimes the vehicle even moves “clunky”.

Thats the free model jeep. I know this because our programmer had the exact same problem. He had never made a car before, so he used this same chassis. I believe the problem was fixed with body movers.

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No.

The suspension, wheel is the same as the one in the jeep. The moving is not.

I can’t use bodymovers either because I will have to overcome the traction with vector force constraints.

It is not a building.

Rather I need help coding it to keep it from doing those things.

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