Hello, I want to make a car that always spawns in front of the character, but I don’t know how I’d achieve that, any help would be great!
You could probably use CFrame lookvector of the player, then do something like this:
Car:SetPrimaryPartCFrame(plrCframe + plrCframe.lookVector * distanceFromCar)
obviously replace the variables with the relevant values and objects
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Could you explain what this would do? I’m new, and I’m looking for more on scripting
Car:SetPrimaryPartCFrame
sets the position of the car
plrCframe
would be the CFrame (coordinate frame, basically the position) of the player. Make sure to set this value
Then the lookVector * distanceFromCar
just adds distanceFromCar
studs to the direction the player is facing
I’ll test this solution in a bit, thanks
Perhaps this could you assist you in some way.