So, in my game thereβs a soccer area, and you can bring the car in there, before you were able to push the ball with a car, but for some reason you cant now, is it because I did something with collision groups? I know the ball is unanchored, I have no idea why this is happening.
Set the density to a very low value and make the ball bigger.
seems to do it still, just dragging the ball instead
i need the ball to roll, not just be pushed
Then this may require some scripting. What I think is you should do is when the ball gets touched by a car then set the velocity or add the velocity of the car to the ball.
im just confused because earlier it was doing the intended behavior
scripting could work, but if it worked before, what broke it? the collision groups?
Hm⦠it could be, try resetting to a previous version or just removing the groups then.
Iβm coming to the conclusion that this is just some roblox trickery. I downloaded a super old version, and the car still bugged on the soccer ball. Either roblox update broke something, or my roblox is broken.
is the car massless?β β β β β β β β β β β β β β β β β β β β β β β β β β β β β β β β β
Iβm taking a wild guess here.
But what is the network ownership of the ball?
If itβs on the server that might be the problem
also if you decide to put the network ownership of the ball to the client, keep in mind that players can cheat and you should do sanity checks
ball is under server, and the car isnt massless
i can only think the physics updated or something, this was working last week, but now, even in previous versions that it worked in, this is happening
Try setting it to the player.
char