Let me preface this by saying if you think this belongs more in the Scripting Support, please tell me.
So, I’ve had a problem for a while now where cars start jumping around when they get going fast:
I’ve tried a myriad of solutions, such as:
- Making the wheels denser
- Adding a BodyGyro to the car to stabilize it
- Setting the Elasticity to 0
- Adding some sort of downward force (with either a BodyForce or BodyThrust)
But I can’t seem to find something that allows the car to drive smoothly and still have the ability to roll over if the driver gets into a bad accident. The BodyGyro has worked the best so far for keeping it stable, but the car can’t roll over if the driver crashes.
Is there any way to fix this? Thanks!