Hey developers, I am working on car everything is almost done but there’s a little problem, The car is always dancing when on floor. I tried reducing limit of cylindrical constraint, of course it didn’t work. The roblox developers guide building car wasn’t what I need.
when making vehicles there can be problems caused by roblox phisics thats why we almays need to build the body of the vehicle with the right method so what method did you use to stick the parts of your vehicle together?
I would highly recommend you to use welds for the vehicle’s body welds can stick parts together that are not anchored
and there is two ways to use welds:
you can use them while still building by activating “join surfaces” in the “home” tab of roblox studio
but you already built your car so to weld it you will need a welding script.
welding scripts are scripts made to weld models so to use them you need to follow these very easy steps:
1-group the body of your car (group everything exept the wheels)
2-open the roblox studio toolbox.
3-search “welding scripts”
4-find a nicely rated welding script and check if there isn’t any virus in it
5-put the welding script inside your car model
6-run the game
7-while the game is running go to the explorer find the car model select the car model and the wheels separately and then copy them (ctrl + c)
8-stop the game
9-paste (ctrl + v) your new car model and the wheels in workspace and delete the other one
-(dont forget that you need the “join surfaces” activated or else it will remove the welds when moving the car in studio)
10-Finaly you can now delete the welding script from the model and try if the car is working.
and also one last thing select every part of your car go to the “properties” and activate the massless propertie to have no bugs with the roblox phisic engine.