[$$] Car Modelers(Low Poly) - Whats the average cost?

Just trying to get a rough idea on how much it would cost to get someone to model a very specific car for me. A Yamaha R1DT.


(Source: Google)

I’m looking for the body area to be all one piece, and the chassis/bars to be all one piece.
(So for that CAD Picture, the Orange/Black Bars visible, where it’s the “Rollcage” and such other pieces like the sidepod bars that stick out, and the front and rear nerf bars, and axles, should be one piece.)
I don’t need the internals or dashboard or seat, or wheels.

The rear end is open:

I’d like the support bars (here, gray and white) however I don’t want all the innerworkings like the exhaust, drivechain, etc. Just a straight axle piece between the two wheels.


All the Blue/White/Black Areas would be considered the “Body Panels” and should be one full piece. The Body Panels should also have a UV Map that is reasonable to use to paint the car with various liveries.

Both the Body Panels Piece and the Chassis/Rollcage/Etc Piece must be under 5000 polys, aka, importable to Roblox. For what I’m doing, it’s just easier to have less pieces.

So, here’s the overall question
Roughly how much will this sort of thing cost?

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Seems really complex and a weirdly shaped vehicle lol.

When you mean low poly, you also mean not a lot of detail? Like in terms of pipes and cylinders all over the car.

In the industry low poly tends to be more expensive because it gives you little room to work with the shape of the vehicle compared to a highpoly limit of 100k+ polys. Each person has their own prices tho.

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I just want, essentially the parts I want, to be below 5k each, which many consider to be “low poly” for what it is.

I’d charge 20k to do a good job on this. Low poly, separated meshes, and all optimized for studio.

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