Car spins in circles when i change AngularVelocity

Hello, im trying to make a car, so far i only have the constraints done, i was testing out if the car was able to move and it did, but it just kept spinning in circles, how do i fix this?

these are the properties of the cylindrical constraints:

It looks like from the video that the two wheels are spinning opposite directions.

If that is the case, try making one of the velocities negative so that they spin in the same direction.

yep that was the issue, thank you!

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