I made a game called “cartrip” a while ago. I thought it looked pretty good and it might be worth showing it here. Please note that I still work on this game.
I would really enjoy feedback and suggestions, and if you find bugs please explain how to replicate them.
In the game, you are on a moving car (the car isn’t moving, the world is) with a trailer and a caravan.
There are many secrets in the car and in the caravan.
Random events happen every 60-75 seconds (might set it to 30-45 seconds).
There is a radio with 4 available audios, but you can also get a radio to play custom ID’s for 50 robux and it can also be muted.
And most of the fun comes from interacting with other players.
The games concept isn’t all that bad, tough all you do is walk around in a vehicle and the tunnels and stuff are looped. I would really like to see some scenic things like maybe a day/night cycle.
The ui needs a little rework. There shouldn’t be a “QUIT” button in the menu. They can leave normally, no?
And the icon. The icon and thumbnail looks like you made it on Google Drawings, not trying to be mean or too harsh. Almost every developer uses paint_net (not trying to put websites on the forums) and/or blender.
Maybe you think about what I wrote and maybe implement them.