I recently made this new cash grabby modern type game (as you can obviously tell when you join). The issue is the game literally has 0.18 ARPDAU (revenue per user). Other games I’ve made in the past with the exact same game style had atleast 1-2. This game is much higher quality, with the only change really being the rebirth system which was made much lower (1B instead of rebirthing at 100QD) for f2p players but that shouldn’t cause this dramatic of a change.
Someone please help I feel like this isn’t possible!
ok no kid can read enough to read “Fireball”, maybe instead of the text add a fireball image… also add tutorial and add a 67 pet and a 67 title and also la vacca saturno saturnita fighting with tralalero tralala with magic on thumbnail and icon
also no kid will understand +1QD just add like +99999999999 in rainbow text
try adding more brainrot or something to the game if you want more people buying because all they do they like brainrot and make sure the brainrot is easily recognizable or add 67 things or something
oh yea and also try to make it like pop ups in the screen if they can buy it and if the player thinks its too annoying they can toggle it off
thats the only thing i gave you but the cash grab game is possible you can make money but the more monetization it can make players thinking you’re greedy, but you dont have to listen to my feedback
You’re not creating anything new that players haven’t already seen before. You’re better of making one of those GaG inspired type of games for a cash grab.