Casual Adventure (formally ModVenture) was a project of mine. Really the idea started back in 2009. The most recent build (which has been redone twice) started in the summer of 2014.
This is a long time.
So I’m either making it or breaking it. I’m letting you guys take a look at the game. If it’s generally well received I may continue working on it. If not, I don’t mind shelving it for another six years.
Ahem…
This has to be tastefully done. Marketing team says so.
Here at Three Casual Guys productions we’re excited to share with you an adventure. We’ve been working like dogs to bring you a game that will literally bring you to your knees. This game will radiate the light of Heaven and blind your undeserving eyes.
You will be taken hostage by this game. It will brutally assault your senses until you are left crying tears of sweet, sweet ignorant bliss in the corner of your sad room. Your lonely life will be no more because this game will consume you. It will literally eat your face, spit it out so you can remember it still holds you hostage, and then eat it again. This game will not please you mildly, it will cause you extreme pleasure to the point of excruciating pain.
So without further ado (and at the expense of our hard-ass marketing team), Three Casual Guys presents to you, Casual Adventure.
That was really impressive and really polished. Everything was fluid and worked well; something I haven’t seen in a ROBLOX RPG before. The environment and UIs were the biggest positives for me and the combat system is really simple to use.
The one thing I didn’t like was how obtrusive the minimap was and how it didn’t really fit with the style of the UIs in the game. A smaller map in the corner with a larger one available via a hotkey would be preferable in my opinion.
I’d definitely continue working on it, I think it has enormous potential
ghasdasd it’s killing me. I’ve heard the song of the grasslands outside of the mentor’s cave before, but I can’t remember from where. Where is that song from?
Edit: OMG It’s Spyro isn’t it?! One of the Gameboy games IIRC. Aw the nostalgia.
So far I loved it! The combat camera spazzed for me the first time I used it, then the next time it put me at a really odd angle. I think more sound effects for swinging, landing hits, even just walking, would really benefit the game.
Still, overall, this was amazing! Keep up the good work!
My god… I remember modVenture. I actually did a beta run when you were doing it. Without even looking at the group, I assume it’s you, Kuunan, and NanuukOfTheNorth. I’ll edit if I’m right.
Edit; Yep. I used to talk to Kuunan and Nanuuk a whole bunch on Molt. Old times.
clicking equipped hat/shirt/pants multiple times just keeps piling on the windows instead of toggling them
first thing I did when I reached land from the boat was go to the crypt - a quest triggered a b o v e me in the market while I was down there. I replied with “uh…” because I was like wat.
bandit cave treasure chest threw a debug brick at me:
I’ve had this game Favorited for ages, can’t wait to try it out
Kept crashing
I crashed every time I started a new quest or leveled up
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Couldn’t close the map after opening it; because the button was hidden. A few of the monsters like spiders didn’t attack me.
Apart from that, the game was awesome. Haven’t been this excited about a roblox game in a while
The amount of hype Casual Adventure (Mod-Venture, etc…) has generated since its inception is there for a reason. You and the other Two Casual Guys are incredibly talented and it shows in this game - everything is very well polished, the gameplay is loads of fun, and it feels like an out-of-ROBLOX experience.
The Casual Adventure is a worthy opponent to Hexaria, you’re making me tempted to redo all of our cities to maintain our asthetic more. I loved the Casual Adventure maps and quests