Catalog avatar creator preview

On each client you can open the catalog store, however when you hover your mouse over each item it displays that item on your characters head, I wanted to recreate this, however I’m struggling; How do you show this on the client? I tried using InsertService to add the item but you cannot use InsertService on the client.

My idea was suppose to when the client hovers over, clone the player character and simply add the item, however I’m guessing that’s also not the most opitmal way so if anyone has any ideas for that too, let me know. It needs to support multiple body types.

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Create meshpart and set it’s ID to Accesory’s Mesh ID?

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Ah yes that would work but what about character bundles?

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Actually this might not work as I believe getting meshid from an accessory doesn’t display in either MarketPlaceService or AvatarEditorService - Also it wouldn’t work for character bundles

How does Catalog Avatar creator handle this? anyone know?

Anyone? bumpppp

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I think you can clone the player’s character once on the client, then use the humanoid description to load/remove the accessory.

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As far as I’m aware that won’t work as you still need to add the items first through insert service?

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Nevermind you’re entirely right that is the way to do it;
However how about actual characters? I don’t see anywhere to change that

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maybe you can send a remote event fire to the server and tell it to change the player’s character’s humanoid description on the server?

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Ill figure it out I guess, i should have enough info humanoiddescription will work as you can do it in the client

Marked as solution

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