Catalog tools working in 1 place not in another

I’ve been working on a game, and 99% of the tools used in the game are from the catalog. Most of the tools work except for three. I managed to fix one of the swords in another baseplate by correcting a typo the original creator put in the code. The original bug was that it would swing when you clicked, but it wouldn’t do damage to the other player.

FIXED VERSION

https://gyazo.com/a7f1ba8338ec0624185ace57b0aedecf

The problem is, when I move this sword over to the main game, it does swing, but it doesn’t do damage to the other player, basically going right back to square one.

FIXED VERSION IN THE MAIN GAME

https://gyazo.com/f6b708394eda1defae29bf9ad1e2dd0a

Something i also noticed is one of the catalog tools that I thought weren’t working worked in the baseplate without me even touching the code but then as soon as test it in the main game everything works BESIDES doing damage to the player.

What could be the source to this issue?
If you have any ideas or you know let me know :pray: .

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Does your game perhaps has teams? I’ve inspected the Classic Sword script one time and noticed that it doesn’t do any damage to Players in the “Neutral” team or to people in the same team.

Ah, yes my player does have teams and the spawning team is Neutral and that is what i tested it in… I’m assuming with other teams for example red and blue they’re able to kill each other?

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Wait, are you using teams for your main game?

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