Are you tired of people flying in your games? Using gear bugs to go faster?
I have the solution! Those glitches I just mentioned use Tools to change the center of mass. The script is very simple and uses a workaround to change the character’s centre of mass back to normal.
To apply it, you must take the model and put it in StarterPlayer > StarterCharacterScripts and you’re done.
If your game has tools but not emotes (or has emotes but no tools), there’s no need to add this, since the glitch only works if the player have both.
If your game has a custom character you also don’t need this, as this glitch is more common with robloxians
If you don’t want the model you can just have the script here:
Source
Character = script.Parent
MassPart = Instance.new("Part")
MassPart.CanCollide = false
MassPart.CanQuery = false
MassPart.CanTouch = false
MassPart.Anchored = false
MassPart.Massless = true
MassPart.Transparency = 1
Weld = Instance.new("Weld")
Weld.Part0 = Character.PrimaryPart
Weld.Part1 = MassPart
Weld.Parent = MassPart
RemovingThread = nil
HandleCAD = function(Child)
if Child:IsA("Tool") then
if RemovingThread ~= nil then
task.cancel(RemovingThread)
end
MassPart.Parent = Character
RemovingThread = task.delay(0.1, function()
MassPart.Parent = nil
end)
end
end
Character.ChildAdded:Connect(HandleCAD)
Character.ChildRemoved:Connect(HandleCAD)