Center of Mass bugs patched. No more going faster/flying using Tools and Emotes

Are you tired of people flying in your games? Using gear bugs to go faster?

I have the solution! Those glitches I just mentioned use Tools to change the center of mass. The script is very simple and uses a workaround to change the character’s centre of mass back to normal.

To apply it, you must take the model and put it in StarterPlayer > StarterCharacterScripts and you’re done.

If your game has tools but not emotes (or has emotes but no tools), there’s no need to add this, since the glitch only works if the player have both.
If your game has a custom character you also don’t need this, as this glitch is more common with robloxians

If you don’t want the model you can just have the script here:

Source
Character = script.Parent

MassPart = Instance.new("Part")
MassPart.CanCollide = false
MassPart.CanQuery = false
MassPart.CanTouch = false
MassPart.Anchored = false
MassPart.Massless = true
MassPart.Transparency = 1

Weld = Instance.new("Weld")
Weld.Part0 = Character.PrimaryPart
Weld.Part1 = MassPart
Weld.Parent = MassPart

RemovingThread = nil
HandleCAD = function(Child)
    if Child:IsA("Tool") then
        if RemovingThread ~= nil then
            task.cancel(RemovingThread)
        end
        MassPart.Parent = Character
        RemovingThread = task.delay(0.1, function()
            MassPart.Parent = nil
        end)
    end
end
Character.ChildAdded:Connect(HandleCAD)
Character.ChildRemoved:Connect(HandleCAD)
Example

No script:

Script applied:

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