STR
- Download the attached rbxm files
- Turned on IK Dragger by going to the studio ribbon bar MODEL > Tools > Collisions and MODEL > Tools > Constraints
- Insert the attached files.
- Select the Move tool.
- Attempt to drag the handles
Expected: The model should move with IK Dragger
Actual: Nothing happens. The models dont move.
The IK dragger works just fine when you have a model with a default part.
Attached files:
barrel.rbxm (5.4 KB)
lantern.rbxm (6.4 KB)
EDIT: Omg, I just realized the IK Dragger doesnt do anything to anchored parts… Thats what’s actually happening here.
There are times I want to use the IK Dragger to make an anchored model look like its resting in an environment. I understand though there are many usecases where we would want to respect anchored parts though.
In this case, there should probably be some sort of user feedback when you try to IK Drag a fully constrained model. Or in my case, introduce an IK Dragger mode that allows fully anchored models to temporarily be unanchored.
It looks like my workflow for using the IK Dragger will be first to unanchor the model, then anchor it after dragging…