Certain part's keyframe manager not showing in Animation Editor

Hello,
This is referencing to a post I made back:
Anim-Editor Body Parts limit? - Help and Feedback / Art Design Support - Developer Forum | Roblox

Screenshot 2024-11-12 055843

So if we look here, this big guy has lots of Motor6D joints. As it has movable weapons and fingers.

The problem here is, not all the parts show up in the Animation Editor. I suppose they should be taking the empty space below.

Screenshot 2024-11-12 060412

However, when I click the Add (+) button, they show up. I tried clicking Add all body, but that changed nothing.

Screenshot 2024-11-12 060539

I assume this is an Engine Bug. In Moon Animator, it is done correctly, but I don’t like using it since there is no graph editor.

Blender? Erm, not this time. My laptop could not handle 5 minutes of changes in Blender. Went from 30 to ~10 FPS in no time. I don’t bother restarting my app like every time.

My hope is for this to get fixed as soon as possible. In the meantime, my best bet is to use Moon Animator. Though it’s quite painful adjusting smoothness. :slightly_smiling_face:

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