script.Parent.Transparency = 1
local CheckPoint = script.Parent
local Location = script.Parent.Name
local BIS_Module = require(script.Parent.Parent.Parent.BIS_Module)
function touch(hit)
print("test")
end
CheckPoint.Touched:Connect(touch)
Workspace.BIS.CheckPoints.C2.CP-Script
A sensor placed on the road to detect if a vehicle is passing by.
However, when the game is launched or tested in the studio, the part disappears. It becomes transparent, which is the intention, but it disappears from the workspace entirely.
The only properties we changed were Transparency 0.7, CanCollide false, and Anchored true.
I even set Anchored to true, so why are my parts disappearing from the game?
The first is a picture of me editing in the studio
The second is when you launch the game in the Studio or publish the game and enter the game in Roblox.