Cerulean Interface Updates

Hello, everyone!

I sat down today and coded an interface for my game. Here’s some of the features of what it does:

  • Actively monitors health, hunger and thirst; displays a warning when either of these three are low.
  • Changed colors of health, thirst, and hunger.
  • New inventory system allows the storage of blue berries and apples.
  • When destroying a resource or collecting it, a notification appears with the name of the resource, the amount, and the icon.

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There are a few bugs with the notification system, such as improperly displaying resource values occasionally, but everything works. I’m quite happy with how this turned out today!! :slight_smile:

Link to game: Cerulean: Survival RPG - Roblox

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For a moment I wasn’t sure if I was looking at Rust. Looks pretty nice if that’s your intention!

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Yep, that’s my intention for this game! :slight_smile:

I’d be cautious about replicating the UI from Rust so closely.

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Yeah, I’d advise at the very least changing the stock images used. You’re pretty much just ripping it directly.

wish these would just stack into one gui, so instead of having +1 wood for every click it would just be one UI with the number counting up, because that filling up my screen is annoying.

I shall see what I can do.

Shouldn’t be too hard to change!

I am playing rust right now and this was the first post I clicked on, kinda scared me to be honest. Looks really good :+1:

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Ayy thanks man!

Going to eventually change the icons ( as the other people here have suggested. :stuck_out_tongue: )

Also, my apologies for spooking you! :joy: