So I have this cargo ship model, in which I have a CFrame script attached to it. However, when a player is on the ship, they glitch off the boat as it moves. Here is the script:
for i = 0,100,.1 do
script.Parent:TranslateBy(Vector3.new(0,0,-2))
wait()
script.Parent:TranslateBy(Vector3.new(0,0,-2))
wait()
script.Parent:TranslateBy(Vector3.new(0,0,-2))
wait()
end
I heard that I have to use BodyMovers or something? But I don’t really know what that is, and how to use it.
How would I fix this, and make it where the player doesn’t glitch off the boat, and moves with it smoothly? Please respond in the most simplest terms, as I am not that familiar with scripting.