how would I go about fixing this…?
I’m trying to make it so the crystals on the lamps rotate all together.
how would I go about fixing this…?
hi basically at the line
part = part.CFrame * eulerangle
you’re setting the variable part to a cframe
and when this repeats
it now sees part as a cframe
i think what you’re trying to do is
part.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)