So I am making a module that attaches parts to the camera and I need to make an offset, the problem is
the offset doesn’t work
the offset does some weird artifacts like this (low quality)
Code :
obj.CFrame = cam.CFrame + cam.CFrame.LookVector * (ZOffset * (cam.FieldOfView / 70)) + Vector3.new(XOffset, YOffset, nil)
--This is the only line that is handling the part's position according to the camera