I wanted to know if anybody could help me understand how and when to use “CFrame.Angles” assuming that’s what I want. I’m trying to rig a sword to my model. But whenever I try to adjust it’s CFrame, nothing happens.
msix is correct when it comes to using radians vs degrees (CFrame.Angles accepts radians), but the root of the problem here lies with the joint that you’re using.
It doesn’t matter what you set the CFrame of the handle to, the joint will override it. What you need to do is set the C0 and C1 properties of the joint so that the sword’s handle offsets itself from the right hand.
You’ll see that the sword’s handle goes inside of the right hand and spun around a little. If you want to offset it from the hand you need to apply more CFrame magic: