I’ve got a menu, where by pressing A or D, the player can choose to customize character, etc… But the problem is, when a player presses A or D for the second time, camera starts to “stutter”. I don’t know any other way to describe the problem
LocalScript
local function tweenCamera(camera, pos)
print(pos)
player.Character.cameraValue.Value = pos
repeat camera.CFrame = camera.CFrame:Lerp(pos.CFrame, 0.5) wait()
until camera.CFrame == pos.CFrame return
end
local function moveCamera(state)
print(state)
local Camera = workspace.CurrentCamera
local cameraPart = getCamera()
if state == "Right" then
print(cameraPart)
local nextCamera = getNextCamera(cameraPart)
if not nextCamera then
return print("no previus camera")
end
tweenCamera(Camera, nextCamera)
elseif state == "Left" then
print(cameraPart)
local prevCamera = getPreviousCamera(cameraPart)
if not prevCamera then
return print("no previus camera")
end
tweenCamera(Camera, prevCamera)
end
end
Here’s the video (I am pressing A and D on the video)