Hello! I have this code:
-- A position behind the player (but for some reason is in front lol)
local _pos = _target.Character.PrimaryPart.CFrame * (-_target.Character.PrimaryPart.CFrame.LookVector * DISTANCE)
script.Parent:PivotTo(
-- working? not working, check image below
CFrame.lookAt(_pos, _target.Character:GetPivot().Position)
)
and this is the result:
and if you cant tell the head is supposed to be facing up
Thanks for all help! (I am not too good with CFrames if you can’t tell )
If any more context is needed, please reply.