Content you insert adapts to where it is loaded: accessories instantly fit to rigs, shirts, pants, and t-shirts auto-replace clothing worn on rigs, faces apply to rigs as well as images and decals, and assets appear right in front of you when inserted.
With Avatar Loader, you can bookmark up to 400 people, view user details, and inspect and insert avatars.
Right-clicking your profile or a friend in the friends tab lets you instantly insert or inspect their avatar and doing it to an accessory in the avatar inspector tab lets you instantly insert it.
Accessory re-fitting ensures that hair styles, hats, and others always fit to inserted avatars even in R6. Like in CFSâs catalog browser, avatars and accessories you insert move right in front of your camera so you can pan around to see what they look like in your game.
I have to say, I am impressed by your gui design. Itâs hard to find people with good taste of gui and you are one of the few! Though a few things Iâd say is to lower down the ui corner somewhere here:
^ You may see in the left side of the image that the name of the users are round. I donât know how to make this but it doesnt feel âroblox-yâ. I also feel a bit of that too on the middle image when you copy the character thumbnail but with a lot larger scale and transparency, but itâs cool and doesnt feel that off.
note: I havenât used the plugin when I posted it
Seriously, usernames look very weird looking close at them.
Some names definitely do look off. I wanted people to have an easy time recognizing their friends and I figured people go off of avatar profiles first so it should be the largest element. I also wanted to pack as much readable text as I could into the GUI which I found possible through rounding the text around profile pictures. The bounds of each letter are a little off which makes it difficult to calculate proper letter spacing.
I made a mockup of some other designs. Which would help you identify your friends the fastest?
This uses Robloxâs AvatarEditorService API which, for some reason, ignores some filter parameters like price range when you tell it to list results by relevance.
Roblox also appears to list UGC limiteds by their sale price and not their resale price which does looks correct if you are filtering by price range. I chose to show the lowest resale price instead because it more accurately displays what the item is worth. So if the price range is set to free and you arenât sorting by relevance, the price at sale was free but it is currently available for what is being shown.
Would it be more helpful to show the sale price and resale price on limited items instead?
You can add a toggle between âlistâ and âgridâ layout, that may be useful since in the grid layout (right image) the display name is clipped and doesnt fully appear. Maybe add a text animation so you can see all the name from the grid layout? (I only saw 1 plugin using text animation and the plugin isnt even for devving)
This video shows what I mean with âtext animationâ.
The plugin is called âMBTools: EDITED: Editedâ and is to load builds in the roblox game âWaste of Spaceâ from Studio btw.
Iâve also been experimenting with a functional build that has list and grid layouts but there is still work to do with how text is aligned on the grid layout.
The OP is using images for rendering characters and they always have such poses. I think you mistook that OP is using a viewport but it seems they arenât.
Thank you to everyone for all the feedback youâve given to make CFS better. Iâve taken many suggestions and included them in this update.
Whatâs Changed:
Improved friend profile text spacing
Headings in the Preferences window now align to the center instead of the left
Prices in the catalog browser are now found in the order LowestPrice > Price > LowestResalePrice instead of LowestResalePrice > LowestPrice > Price to mimic the real avatar shop and to avoid confusion when searching specifically by price. This also affects the Relevance sorting type.
Iâm glad i was able to get this for free, this plugin is a great time-saver, and the UI and UX is really clean and nice, thanks for making this plugin!
CFS 1.3.0 brings multiple fixes, changes, and improvements to the interface and experience of CFS and it introduces an entirely new way to insert avatar accessories.
Highlights
Preferences
Preferences have a new look and now include descriptions so you can better understand how they affect CFS.
The new Activate Transformation Tool setting auto-selects a chosen transformation tool when you insert something while no transformation tools are selected at that time.
Accessory refitting helps ensure accessories appear correctly on avatars, especially on R6 rigs, when loaded.
Instead of inserting an avatar and individually transferring the accessories you want to use over, now you can directly insert them with the Avatar Inspector. Left clicking an accessory displays its type, name, creator, favorites, price, and ID. You can insert it into your world from here as well. If you just want to insert an accessory without looking at its details, right click the tile.
Items load into your world the same way they do with the Catalog Browser, meaning accessories will instantly apply to rigs when you select them as an itemâs parent.
And this has been applied across the entire interface too so you can jump right from bookmarks or from inspecting a user to see what theyâre wearing. You can also right click your profile or a friend to jump right to the page.
CFS is now free! In this update, a few minor issues have been fixed and a couple changes have been made to the way the price filter takes numbers.
Fixes:
An error occurred when prompting to choose a rig type and no rig type was chosen
âPrice Rangeâ filter allowed negative numbers, nan values, and in some cases, higher minimums than maximums and lower maximums than minimums. Now, ânanâ is not accepted, the price can only range from 0 to infinity, and minimums and maximums cannot overlap each other. These changes, also fixe issues with how commas are placed.
Improvements:
Reverted to old undo/redo interface for more stability
When importing gears as models, sounds are also removed
Features:
Typing âanyâ, âanythingâ, or âany priceâ in either price range field sets the minimum value to 0 and the maximum to infinity. This makes some off-sale assets appear in search results. Pro tip: Type âinfinityâ or âinfâ to set the max value to unlimited.