I’m trying to make a chain but everytime I run the game, the chain snaps.
Here’s the properties of each piece of the chain and also the ball:
(The bottom part of the chain which clips into the ball is welded to the ball, and the top part of the chain is anchored)
Unions aren’t great for physics. Thats probably whats happening. Either that or you have cancollide off on the chains. I would add attachments and use a ball socket constraint or something.
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