Change A Player's Camera Center

Hello there!
I’m making a big ball where players can climb on all sides of it without falling, but since it’s curved, the camera for the player seems a bit too low for comfort. In order to get a good sense of where you’re headed, you have to be looking slightly up, but the camera then touches the part behind you. Is there any way to raise the spot that the camera is centered around on each player?

Here’s a video showing the camera issue:

There is a property on the humanoid object that could be helpful:

You can place a LocalScript in StarterPlayerScripts:

local Character = script.Parent
local Humanoid = Character:WaitForChild("Humanoid")

local YOffset = 1 -- Change this to your liking

Humanoid.CameraOffset = Vector3.new(0,YOffset,0)
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