How would I change an animation id based on the player’s walkspeed? I plan to do this when running then revert it back after the player reaches a lower speed
Yes I mean more like how would I change the animation itself, I remember trying something like changing the id and it didn’t change anything
Given the Animation Track you can Adjust its speed by using the method AnimationTrack:AdjustSpeed(Speed)
or AnimationTrack:Play(FadeTime,Weight,Speed)
(when playing the animation)
I meant like changing it to a different animation ID altogether, it starts out at a walk but the character gains speed as they move, so it changes into a run later