Hey! We’re trying to make a water slide but the player will not always make it down so we used custom physical properties to make sure they make it the full way down. Although, this will cause the player to be pushed ‘up’ instead of down?
This can be seen here:
Is it possible to adjust the direction it’ll push a player in? I’m new to how to use custom physical properties properly and any help or alternatives is appreciated!
You can try to set the friction to zero and the friction weight to 100. Or you can set the linear impulse velocity of the parts in the direction you want the player to go. Since the parts are anchored (hopefully) this means that they will be instead use that force on anything touching them. This would act like a conveyor belt to help push the players down the slide.
Check the velocity property of the slide parts. A part with a velocity will act as a conveyor when anchored. A lot of old slide models used that to push players through the slide instead of removing friction. Although I think the velocity property recently got deprecated.