Change moon/sun blending mode

I have a set of moon png assets for different moon phases, they look like this:

image

In game, they look like this:

The stars are noticeably shining through the shaded side of the moon, where they should be occluded. It looks like this happens because the moon is overlaid with an additive blending mode.

The expected behavior is the moon occludes celestial bodies behind it.

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This likely won’t be fixed any time soon since Roblox’s default sun and moon textures rely on this additive blending, as well as many community-uploaded sun and moon decals most likely:
image

edit: perhaps one solution would be to add some kind of mask texture that can be used for this? That falls more in the realm of a feature request tho

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