Can anyone help me?
I’m making a game where the SpawnLocation are difficult to find in the map, so I must change Appearance.Transparency to 0. Although this is helpful in Studio, I can’t seem to find a way to make it transparent ingame. Is there a script to change the SpawnLocation.Appearance.Transparency so that I can see it in Studio but players can’t see it ingame? I know that when the server is fired up, the .Transparency is set to 1, but I can’t put it into Lua words.