This is in VS Code with Roblox LSP Plugin
This is in Roblox Studio
Is there any way, to tell Roblox’s intellisense what Security Identity a thing should be?
Similar to --!strict` and
–!nonstrict``
This is in VS Code with Roblox LSP Plugin
This is in Roblox Studio
Is there any way, to tell Roblox’s intellisense what Security Identity a thing should be?
Similar to --!strict` and
–!nonstrict``
By default, Script Editor uses a normal GameScript security level, but this can be overriden by a setting in
File → Studio Settings → Script Editor → General → Autocomplete Plugin-security methods. With this box checked, Script Editor will also offer Plugin security completions.
That works
I just need to remember to change it back, since some methods have the PluginSecurity that aren’t part of the type Plugin. But when specifically working on a Plugin it’s good to have it on.
Like Terrain.ConvertToSmooth, which is deprecated, but solely just as an example.
I don’t know how to find all PluginSecurity methods. This here https://robloxapi.github.io/ref/class/PluginToolbar.html doesn’t let me search specifically for the Security.
It would be an useful way to see what Plugins can do, that the regular identity can’t.
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