.Changed doesn't work

No output at all, like the thing is completely clean

You know command bar and manually in explorer are both on the client right?

Still did it from a server script and it didn’t work

send the server script that you did it in

Also why are you using an individual script under the value to detect it’s change? (have the parent script reference that object and detect value changes)

The value is changing, I see it change. the script is just wait(3) game.Players["alexb_83"].Money.Value = 100

Why are you waiting 3 seconds? (if you’re waiting for the player use :WaitForChild(ObjectName, OutTime))

That was how I did it originally, it didn’t work then so I tried replicating it to the value, still doesn’t work

Try going to server instead of client and then change it manually.

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Because I made it in like 5 seconds lol and I wanted to make sure all the functions would work

So this whole time you were changing the value on the client?

Bro what? I literally said it was a server script where did you get that from

Still didn’t work [characters]

Were you definitely on the server? Send a screenshot.

Yes, I clicked the button and it said server. Nothing printed

Screenshot 2023-12-20 at 5.47.48 PM


They pointed that out, so were you on the client side? (Remove ancestry changed wait)

Try doing the .Changed in the script where you create “Money”.

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Works :+1: I also changed it to :GetPropertyChangedSignal. I still don’t get what the issue was but thanks for the help

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