As of right now, I’m unaware of a way to reproduce the bug in a new place.
System Information: AMD Ryzen 7 2700X Eight-Core Processor @ 3.95 GHz, 16GB, NVIDIA GeForce RTX 2070 SUPER
Beta Features:
Parallel Lua
Material Service
CSG Version 3
Expected Behavior
When I edit my terrain, the changes should carry over to when I play/test my place.
Actual Behavior
When I make changes to my terrain and then play/test the place, the changes are reverted.
Issue Area: Studio Issue Type: Other Impact: High Frequency: Often Date First Experienced: 2022-05-19 19:05:00 (-07:00) Date Last Experienced: 2022-05-19 20:05:00 (-07:00) A private message is associated with this bug report
Thank you for the detailed report. The issue has been identified and fixed. The optimization that was causing this will be turned off shortly and the fix will be shipped asap.