Changes to Squash do not update ParticleEmitter rendering until Size is also changed

Reproduction Steps

  1. Insert a ParticleEmitter into an emitter object (BasePart, Attachment, etc.)
  2. Edit the Squash property, there should be no visible change to the ParticleEmitter upon applying

Expected Behavior
I expect the changes I make to the Squash property to take immediate effect.

Actual Behavior
There is no change to the rendering of a ParticleEmitter. For some reason, changes to Squash will only take effect once the Size property is also modified. No other properties seem to update Squash rendering.

Issue Area: Studio
Issue Type: Display
Impact: Low
Frequency: Constantly
Date First Experienced: 2021-10-25 03:10:00 (-10:00)


I just submitted a fix, it’ll be in the next Studio release (possibly Thursday, otherwise next week).

My apologies for the inconvenience, thank you for the bug report!


It’s this issue solved? I’m still experiencing the same problem :frowning:

I can confirm that Squash now updates properly. Thank you!