Hey,
So I’m making a Become the Monster gamepass for my game, which is supposed to turn the player into the monster. I’m using this script:
local character = game.ServerStorage.MonsterChar:Clone()
character.Name = PlayerWhoWillBeMonster.Name
PlayerWhoWillBeMonster.Character = character
character.Parent = workspace
PlayerWhoWillBeMonster.Character.HumanoidRootPart.Position = Vector3.new(-142.07, 6.481, -328.72)
wait()
game.Workspace.Music.Fight:Play()
game.ReplicatedStorage.EnabledLights.Value = true
game.ReplicatedStorage.Events.SetFOV:FireAllClients(120)
wait(50)
wait(1)
PlayerWhoWillBeMonster:LoadCharacter()
game.ReplicatedStorage.Events.SetFOV:FireAllClients(70)
game.ReplicatedStorage.EnabledLights.Value = false
game.Workspace.Music.Fight:Stop()
game.Workspace.Music.Recovery:Play()
end
The problem is, is that the monster isn’t the player. It is, but the camera isn’t on the monster at all. When the monster is an AI, it works fine. I’m not sure what the issue is. Here is the NPC:
Thanks for any help!